โ† XRAI

Spatial Capture Demos

Capturing and rendering real-world scenes as interactive 3D โ€” Gaussian splats, RGBD depth + segmentation, multi-angle volumetric, and multimodal AR. ๐ŸŸข live ยท ๐ŸŸก in progress.

๐ŸŸข live ยท WebGL

Gaussian splat

A photoreal captured scene rendered as a 3D Gaussian splat in the browser. Drag to orbit.

๐ŸŸข live

RGBD hologram

Color + measured depth replayed as a live point-cloud hologram โ€” the decomposed layers of a single capture.

๐ŸŸข embedded ยท open source

Multimodal AR (Rerun)

An embedded Rerun ARKit example: RGB, depth, point cloud, detections, mesh, and camera trajectory.

๐ŸŸข live

Spatial Intelligence OS

The XRAI spatial OS concept surface.

10 angles
๐ŸŸข capture pipeline

Multi-angle volumetric

Volumetric capture from 10 calibrated angles โ€” color + depth + calibration per view, fused to orbit a subject from any direction.

cut a subject out โ†’ standalone 3D object ยท on-device playback
๐ŸŸก in progress

Element extraction + on-device

Lift a person or object out of the background into a standalone editable 3D element; render captured worlds in real time on a phone.